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100% Off! (Your Life) | Sound and Gameplay Designer
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A 2d mystery game. Featuring fully-voiced non-playable characters, this game was created in 36 hours. Players must determine who is guilty using the clues given by npc's, which are randomized.
 
My Contribution:
-Narrative Design
-Script Author
-Sound Designer
-Sound Recordist
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Fizz | Voice Actor, Assistant Designer​
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Fizz is a game led by designer Julian Rojas, where you play as a robot named Tap trying to escape the soda company he was programmed to work for, Fizz Co.
A 3D-Action Platformer.


I play the voice of the robot Tap and have studied under lead designer Julian Rojas and lead sound designer Cassidy Lucas.

Joining in the second half of Fizz's development cycle, I aided in design, polishing, sound, and marketing.

100% Off! (Your Life)

Fizz

Click here to visit the official website for Fizz!

Click here to play the game at Itch.io!

Quantum Reversal

Quantum Reversal | Designer, Scripting
 
A 16-bit platformer. By flipping gravity using the spacebar, the player is able to navigate through each level by avoiding hazards and collecting coins. 
 
This is a project I built on my own - all the scripting is originally mine and I have used royalty-free art assets from opengameart.org to construct each level and it's art from scratch. 
This project was a study in physics and movement, as well as parallaxing. 
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Click here to play the game at Itch.io!

Business Babies | Designer, Scripting
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A management game where you must ensure your babies are working to raise their productivity bar! Keep their stamina up by putting them in the play pen, or else they'll get sent to time out!
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This game was created in 36 Hours for a game jam for the theme "toddlers with dog collars." 
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I aided in the game's mechanics and design through some scripting, and helped compile all of the art assets together to make a finished product for submission.

Click here to play the game at Itch.io!

Business Babies

Click here to play the game at Itch.io!

(Have a) Bad Day!

Have a Bad Day! | Designer, Sound
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A game where you play as tech support and half to fix a broken game. Struggling against controls that work against you, UI that is disorderly, and a worrying number of NPC spawns, the devs need your help to fix their game!
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This was created in 36 hours for a game jam for the theme "unusual holidays." 
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I aided in the game's polish and opening/closing cutscenes, as well as implementing sound. This was the first game jam I ever participated in!
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